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FINAL BOARD (with Two Tanky)
Traits
5Honeymancy
2Hunter
FINAL BOARD (version 2)
Traits
3Faerie
3Honeymancy
2Bastion
2Sugarcraft
2Vanguard
2Blaster
2Hunter
ROLLING
now in patch 14.21 only kogmaw witch blitcrank important is now augment two Tanky
When it comes to this composition, it is important to remember that if somone takes Kog'Maw in the lobby, they can repair theirs with Jinx 3 and add Tristana 3 and chew items from Kog onto it. As for rolling, we start at level 6 to get our main carries to level 3 and then go to level 8 and finish Jinx and Wukong there (depending on which version of the tank you are playing) because if the second one, it is better to play Nunu as a tank, which is not easy due to the large amount of Honeymency in the lobby.
All Comps here:
AUGMENTS FOR THIS COMPOSITION
Two Healthy
Category Five
You Have My Bow
You Have My Sword
March of Progress
Martyr
ITEMS KOG'MAW
Last Whisper
Guinsoo's Rageblade
Giant Slayer
Infinity Edge
Deathblade
Hextech Gunblade
Spear of Shojin
ITEMS JINX
Giant Slayer
Hextech Gunblade
Infinity Edge
Deathblade
Guinsoo's Rageblade
Runaan's Hurricane
Red Buff
Last Whisper
EARLY GAME
Traits
3Honeymancy
2Bastion
2Hunter
MID GAME
Traits
1Druid
2Arcana
3Honeymancy
2Vanguard
2Bastion
2Hunter