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With the new patch, TFT is changing how we receive player damage when we lose a fight. So here's how to calculate it:
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Stage 2: 2 Base player damage + 1 per unit alive
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Stage 3: 5 Base player damage + 1 per unit alive
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Stage 4: 8 Base player damage + 1 per unit alive
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Stage 5: 10 Base player damage + 1 per unit alive
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Stage 6: 12 Base player damage + 1 per unit alive
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Stage 7: 17 Base player damage + 1 per unit alive
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Stage 8: 150 Base player damage + 1 per unit alive
Last update: patch 14.9