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New Player Damage System - TFT Set 11 (patch 14.8)

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With the new patch, TFT is changing how we receive player damage when we lose a fight. So here's how to calculate it:

  • Stage 2: 2 Base player damage + 1 per unit alive

  • Stage 3: 5 Base player damage + 1 per unit alive

  • Stage 4: 8 Base player damage + 1 per unit alive

  • Stage 5: 10 Base player damage + 1 per unit alive

  • Stage 6: 12 Base player damage + 1 per unit alive

  • Stage 7: 17 Base player damage + 1 per unit alive

  • Stage 8: 150 Base player damage + 1 per unit alive

Last update: patch 14.9

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Updated 7mo ago

New Player Damage System - TFT Set 11 (patch 14.8)

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