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GRIM TIERLIST - SET 14 META COMPS
Lv 6 - Core comp
Traits
3
Nitro

2
A.M.P.

2
Bastion

2
Marksman

2
Exotech

1
Techie

1
Cyberboss

1
Dynamo

1
Rapidfire

7
73



















Components
x5
x2
x3
x7
x2
x1
x1
x3








Lv 7 - Core comp
Traits
4
Nitro

2
A.M.P.

2
Dynamo

2
Bastion

2
Marksman

2
Exotech

1
Techie

1
Rapidfire

1
Cypher

8
102






















Components
x5
x4
x2
x8
x2
x1
x3
x3








Lv 8 - Core comp
Traits
4
Nitro

3
A.M.P.

2
Dynamo

3
Exotech

2
Bastion

2
Marksman

1
Techie

1
Rapidfire

1
Golden Ox

9
91


























Components
x6
x7
x2
x9
x2
x2
x3
x3








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Lv 9 - End Game Baord
Traits
4
Nitro

4
A.M.P.

2
Dynamo

3
Exotech

2
Bastion

2
Marksman

1
Techie

1
Golden Ox

1
Rapidfire

1
Street Demon

10
56































Components
x6
x6
x3
x13
x2
x3
x4
x5








COMP GUIDE - ABC of the Comp
A. When should you play this comp?
- Multiple copies of Nitro units
- Sword / Belt
- Augment that allows you to have free rolls
B. When should you roll?
- slowroll at level 6, stay above 50 and 3 star your units
- push levels after you hit Jhin 3 > Shyvana 3 > Naafiri 3
C. What components are important?
- Sword > Belt > Armor
D. Upgrades priority
- Jhin 3 > Shyvana 3 > Naafiri 3 > Nidalee 3 > Kindred 3 > Elise 3
SECRET
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