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PATCH NOTES - TEXT
Patch Notes
SYSTEMS
Opening Encounters
- Reduced duration to allow players to start low-rolling faster.
Carousel
- Stage 3 Carousel now always contains one of each component unless Spatulas are included.
LARGE CHANGES
Traits
Automata
- Armor/MR: 25/60/140 → 25/55/100
- Base Damage: 150/400/1100 → 150/400/1200
Artillerist
- (6) Attacks Per Proc: 4 → 3
Chem-Baron
- 400 Cashout Value: 70g → 65g (-8%)
- 500 Cashout Value: 105g → 90g (-15%)
- Perfected Destabilized Chemtank:
- HP: 999 → 700
- Armor/MR: 45 → 30
- Perfected Executioner's Chainblade:
- AD: 75% → 50%
- On Kill Durability & Damage Amp: 20% → 15%
- Perfected Piltover Hexarmor:
- Armor/MR: 75 → 50
- Bonus Cooldown: 2 → 4 sec
- Perfected Shimmer Bloom:
- Heal/Shield Increase: 50% → 40%
- Bonus Cooldown: 1 → 2 sec
- Perfected Unleashed Toxins:
- AP: 45 → 30
- Bonus Stun Duration: 1 → 0.5 sec
- Bonus Damage: 200 → 150
- Perfected Virulent Virus:
- AP: 50 → 40
- True Damage: 45% → 35%
- Bonus Damage Reduction: 20% → 15%
- Bonus HP: 1200 → 800
- Perfected Voltaic Saber:
- Omnivamp: 60% → 45%
- Instances of Damage to Proc: 4 → 6
Scrap
- Shield Duration: 20 → 24 sec
- (9) Piece Shield per Component: 60 → 65
Sorcerer
- AP: 20/50/95/125 → 20/55/105/150
UNIT BALANCE CHANGES
1-Cost Units
- Powder Ability Fall Off: 30/30/25% → 25/25/25%
- Singed Ability Damage Reduction: 50/50/55/60% → 45/45/50/50%
- Steb Mana: 30/90 → 25/75
- Trundle Mana: 30/90 → 30/80
- Zyra Primary Ability Damage: 260/390/585 → 280/420/630
2-Cost Units
- Camille Ability Damage AD%: 230/230/260% → 245/245/265%
- Leona Mana: 50/90 → 30/75
- Renata Glasc Ability Shield: 95/120/150 → 95/115/135
- Zeri AD: 48 → 51
- Ziggs Splash Bomb Damage: 90/135/200 → 80/120/180
3-Cost Units
- Cassiopeia
- AS: 0.7 → 0.75
- Mana: 10/40 → 0/40
- Gangplank (Melee)
- Ability Heal: 100/125/150 → 120/140/160
- Ability AD%: 340/340/340% → 360/360/375%
- Loris Ability Shield: 525/600/700 → 600/700/800
- Smeech Mana: 20/80 → 20/70
- Twisted Fate
- Yellow Card: 230/345/535 → 240/360/560
- Red Card: 110/165/255 → 120/180/275
4-Cost Units
- Ekko Mana: 0/60 → 0/50
- Elise (Ranged) Spell Damage: 200/300/900 → 220/330/1000
- Twitch Mana: 0/60 → 0/40
5-Cost Units
- Jayce
- Hextech Forge no longer triggers automatically when revived.
- Melee Ability AD%: 500/500/2000% → 600/600/3000%
- Melee Ability Secondary AD%: 225/225/1500% → 250/250/2000%
- LeBlanc AS: 0.8 → 0.85
- Malzahar
- Ability Wave Damage: 80/120/1000 → 100/150/1000
- Damage Per Tick: 15/22/400 → 16/24/400
6-Cost Units
- Mel
- Ability Damage: 180/450/2700 → 200/500/2700
- Ability Unleash Damage: 1390/3475/99999 → 1600/4000/99999
- Warwick
- Experiment Bonus Stun Duration: 1 → 1.5 sec
- Blood Hunter Heal: 400 → 500
- Blood Frenzy AD%: 200/375/2500% → 240/400/2500%
AUGMENT CHANGES
- Dummify HP Per Stage: 250 → 1000
- Glass Cannon I & II Starting HP: 80% → 90%
- Kingslayer Gold on Win from Behind: 4 → 5
- Lone Hero has been disabled.
- Survivor Gold: 60 → 70
- Team Building Turn Delay: 7 → 5
- Arcane Retribution has been disabled.
- Cloning Facility
- Clone HP: 70% → 80%
- Clone Mana Increase: 20% → 10%
- Dark Alley Dealings has been disabled.
- Trait: Geniuses Ekko Clone Damage: 33% → 50%
ITEM CHANGES
- Deathblade Damage Amp: 8% → 10%
- Evenshroud Bonus Armor/MR Duration: 10 → 15 sec
- Ionic Spark HP: 100 → 150
- Runaan's Hurricane Bolt Damage: 55% → 60%
BUG FIXES
- Fixed a typo in several Wind-Up Monkey outcomes.
- Scavenger no longer mistakenly grants Radiant items.
- Vander Encounter now appears at correct rates.
- Unbound Warwick pedestal now has proper VFX when disappearing.
- Chibi Akali noodles have been reverted to the correct color.