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🟡Patch Notes 13.3 Teamfight Tactics🟡

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PATCH NOTES - TEXT

Patch Notes

SYSTEMS

Opening Encounters
  • Reduced duration to allow players to start low-rolling faster.
Carousel
  • Stage 3 Carousel now always contains one of each component unless Spatulas are included.

LARGE CHANGES

Traits
Automata
  • Armor/MR: 25/60/140 → 25/55/100
  • Base Damage: 150/400/1100 → 150/400/1200
Artillerist
  • (6) Attacks Per Proc: 4 → 3
Chem-Baron
  • 400 Cashout Value: 70g → 65g (-8%)
  • 500 Cashout Value: 105g → 90g (-15%)
  • Perfected Destabilized Chemtank:
    • HP: 999 → 700
    • Armor/MR: 45 → 30
  • Perfected Executioner's Chainblade:
    • AD: 75% → 50%
    • On Kill Durability & Damage Amp: 20% → 15%
  • Perfected Piltover Hexarmor:
    • Armor/MR: 75 → 50
    • Bonus Cooldown: 2 → 4 sec
  • Perfected Shimmer Bloom:
    • Heal/Shield Increase: 50% → 40%
    • Bonus Cooldown: 1 → 2 sec
  • Perfected Unleashed Toxins:
    • AP: 45 → 30
    • Bonus Stun Duration: 1 → 0.5 sec
    • Bonus Damage: 200 → 150
  • Perfected Virulent Virus:
    • AP: 50 → 40
    • True Damage: 45% → 35%
    • Bonus Damage Reduction: 20% → 15%
    • Bonus HP: 1200 → 800
  • Perfected Voltaic Saber:
    • Omnivamp: 60% → 45%
    • Instances of Damage to Proc: 4 → 6
Scrap
  • Shield Duration: 20 → 24 sec
  • (9) Piece Shield per Component: 60 → 65
Sorcerer
  • AP: 20/50/95/125 → 20/55/105/150

UNIT BALANCE CHANGES

1-Cost Units
  • Powder Ability Fall Off: 30/30/25% → 25/25/25%
  • Singed Ability Damage Reduction: 50/50/55/60% → 45/45/50/50%
  • Steb Mana: 30/90 → 25/75
  • Trundle Mana: 30/90 → 30/80
  • Zyra Primary Ability Damage: 260/390/585 → 280/420/630
2-Cost Units
  • Camille Ability Damage AD%: 230/230/260% → 245/245/265%
  • Leona Mana: 50/90 → 30/75
  • Renata Glasc Ability Shield: 95/120/150 → 95/115/135
  • Zeri AD: 48 → 51
  • Ziggs Splash Bomb Damage: 90/135/200 → 80/120/180
3-Cost Units
  • Cassiopeia
    • AS: 0.7 → 0.75
    • Mana: 10/40 → 0/40
  • Gangplank (Melee)
    • Ability Heal: 100/125/150 → 120/140/160
    • Ability AD%: 340/340/340% → 360/360/375%
  • Loris Ability Shield: 525/600/700 → 600/700/800
  • Smeech Mana: 20/80 → 20/70
  • Twisted Fate
    • Yellow Card: 230/345/535 → 240/360/560
    • Red Card: 110/165/255 → 120/180/275
4-Cost Units
  • Ekko Mana: 0/60 → 0/50
  • Elise (Ranged) Spell Damage: 200/300/900 → 220/330/1000
  • Twitch Mana: 0/60 → 0/40
5-Cost Units
  • Jayce
    • Hextech Forge no longer triggers automatically when revived.
    • Melee Ability AD%: 500/500/2000% → 600/600/3000%
    • Melee Ability Secondary AD%: 225/225/1500% → 250/250/2000%
  • LeBlanc AS: 0.8 → 0.85
  • Malzahar
    • Ability Wave Damage: 80/120/1000 → 100/150/1000
    • Damage Per Tick: 15/22/400 → 16/24/400
6-Cost Units
  • Mel
    • Ability Damage: 180/450/2700 → 200/500/2700
    • Ability Unleash Damage: 1390/3475/99999 → 1600/4000/99999
  • Warwick
    • Experiment Bonus Stun Duration: 1 → 1.5 sec
    • Blood Hunter Heal: 400 → 500
    • Blood Frenzy AD%: 200/375/2500% → 240/400/2500%

AUGMENT CHANGES

  • Dummify HP Per Stage: 250 → 1000
  • Glass Cannon I & II Starting HP: 80% → 90%
  • Kingslayer Gold on Win from Behind: 4 → 5
  • Lone Hero has been disabled.
  • Survivor Gold: 60 → 70
  • Team Building Turn Delay: 7 → 5
  • Arcane Retribution has been disabled.
  • Cloning Facility
    • Clone HP: 70% → 80%
    • Clone Mana Increase: 20% → 10%
  • Dark Alley Dealings has been disabled.
  • Trait: Geniuses Ekko Clone Damage: 33% → 50%

ITEM CHANGES

  • Deathblade Damage Amp: 8% → 10%
  • Evenshroud Bonus Armor/MR Duration: 10 → 15 sec
  • Ionic Spark HP: 100 → 150
  • Runaan's Hurricane Bolt Damage: 55% → 60%

BUG FIXES

  • Fixed a typo in several Wind-Up Monkey outcomes.
  • Scavenger no longer mistakenly grants Radiant items.
  • Vander Encounter now appears at correct rates.
  • Unbound Warwick pedestal now has proper VFX when disappearing.
  • Chibi Akali noodles have been reverted to the correct color.
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🟡Patch Notes 13.3 Teamfight Tactics🟡

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