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PATCH NOTES - PHOTOS
PATCH NOTES - TEXT
It is possible that there will be some changes. IMPORTANT!
Champion Changes
Elise 🕷️
Elise summons spiderlings that rush toward the 4 nearest enemies. Upon contact, they explode, dealing:
💥 To the target: 220/330/1000 (+AP) magic damage
🔺 Empowered version:
💥 To the target: 250/375/1200 (+AP) magic damage
Draven 🩸
- Attack Speed: 0.75 → 0.7
Vex 😈
- Looming Darkness (W) Damage: 220%/330%/550% → 240%/360%/580%
- Final Damage: 110%/165%/275% → 120%/180%/290%
Akali 🥷
- Mana: 0/50 → 0/55
Camille 🦵
- Attack Damage: 52/78/117 → 55/83/124
Urgot 🦾
- Attack Damage: 50/75/113 → 55/83/124
Vander 🛡️
- Armor: 50 → 45
- Magic Resist: 50 → 45
Ziggs 💣
- Bomb Full of Bombs Damage: 180%/270%/450% → 180%/270%/480%
Gangplank ☠️
- Mana: 0/60 → 0/50
Nunu & Willump ❄️
- Mana: 60/125 → 50/100
Swain 🔥
- Demonic Ascension (R) Heal per Second: 70%/90%/125% → 70%/95%/145%
Corki ✈️
- Attack Damage: 65/98/146 → 70/105/158
Jinx 🎇
- Ruin Everything (R) Death Rocket Damage: 60%/90%/300% → 100%/100%/300%
Malzahar 🛸
- Mana: 30/95 → 30/90
Trait Changes 🏹
Conqueror ⚔️
- Conquerors' takedowns grant stacks of Conquest.
- After gaining enough stacks, War Chests full of loot are unlocked.
- Buff: Attack Damage & Ability Power per War Chest 5% → 8%.
Enforcer 🚔
- Enforcers gain Shield and Damage Amp at the start of combat.
- The highest HP enemy unit becomes Wanted.
- When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
- Buff:
- (8) 5 units:
- HP Threshold: 40% → 44%
- Damage Amp: 40% → 44%
- (8) 5 units:
Family 👨👩👧👦
- Family members support each other by reducing max Mana and gaining bonuses.
- Buffs:
- (3) Mana reduction: 30% → 25% (Durability: 20%)
- (4) Mana reduction: 35% → 30% (Attack Speed: 20%)
High Roller 🎲
- When casting, Sevika rolls a random Jinx modification to her ability and gains 80% Durability for 1.5s.
- Modifications:
- 🚀 Rocket: Launch 8 rockets (100 physical damage each).
- 🛡️ Shield: Gain 500 Shield for 4s.
- 💰 Coin: Gain 3 gold.
- 🎰 Triple: Enhance her rolled ability!
- In Choncc's Treasure, the Coin modification grants less gold in earlier stages.
Quickstriker ⚡
- Quickstrikers move faster and gain Attack Speed based on their target’s missing health.
- (4) Buff:
- Attack Speed: 40-100%
- On target death: Quickstrikers dash to a new target and gain 222 → 200 Shield (3s).
Sniper 🔭
- Snipers deal more damage to distant targets.
- Nerfs:
- (2) Damage Amp: 10% → 5% (5% per hex).
- (4) Damage Amp: 40% → 35% (10% per hex).
- (6) Damage Amp: 80% → 75% (20% per hex).
- Buff: Snipers gain +5 Attack Range.
Sorcerer 🔮
- The team gains 10 Ability Power.
- Sorcerers gain extra AP.
- Buffs:
- (4) 50 → 55 AP
- (6) 85 → 90 AP (Abilities now reduce target's damage by 20% for 3s.)
Watcher 👁️
- Watchers gain Durability, increased while above 50% HP.
- (4) Adjustment:
- Durability: 30% → 25% (or 45% when above 50% HP.)
Augment Changes 🔄
Backup 🔙
- Your team gains 10% → 12% Attack Speed if at least 4 allies start combat in the back two rows.
Glass Cannon I 💥
- Units that start combat in the back row begin with 90% health but gain 12% → 15% Damage Amp.
Forbidden Magic 📜
- Every 2 takedowns by Black Rose champions or Sion grant:
- 💀 Sion permanent AD: 2% → 3%
- ❤️🔥 Sion Max Health: 10 → 15
- Gain 3 Black Rose champions.
Sisters 👭
- Gain the Sister Trait.
- Buffs:
- Vi takedown: Jinx gains 75% → 80% Attack Speed for 7 → 10s.
- Jinx takedown: Vi gains 80% bonus Attack Damage for 7 → 10s.
Black Rose Crown 🖤👑
- Old: Gain a Black Rose Emblem and a Spear of Shojin.
- New: Gain a Black Rose Emblem, a Spear of Shojin, and a Cassiopeia.
Glorious Evolution 🤖
- Old: Gain an Adaptive Helm. After upgrading 6 champions, gain a Viktor & Jeweled Gauntlet.
- New: Now requires only 4 champions upgraded instead of 6.
Wand Overflow 🪄
- Gain 5 Needlessly Large Rods.
- Buff: Each Rod now grants 4% → 5% Attack Speed.
Portal Changes 🚪✨
COMPON3NT ANV1LS 🔨
- [New] V1 tosses you 3 Component Anvils.
S1LVER P4RTY 🎉
- [New] Vander serves up three Silver Augments this game.

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