Patch Notes 14.12 Teamfight Tactics

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ALL CHANGES

THESE ARE CHANGES THAT ARE ALREADY ON PBE, IT IS POSSIBLE THAT SOMETHING ELSE WILL BE CHANGED!

Champion Changes

Sivir BUFF

On the HuntOn the Hunt Gain 95/95/110% Attack Damage and grant 15/20/30 Attack Speed to self and adjacent allies for 6

On the HuntOn the Hunt Gain 95/95/110% Attack Damage and grant 15/20/30 Attack Speed to self and adjacent allies for 6 6/7/8 seconds.

Qiyana NERF

AD 55/83/124

AD 50/75/113

Aatrox BUFF

20% Shred the current target for 4 seconds and deal 260/390/600 (Ability power)

20% Shred the current target for 4 seconds and deal 275/415/645 (Ability power)

Janna BUFF

Grant 120/150/200 (Ability power) Shield to the 2 lowest Health allies for 4 seconds. Then, deal 180/270/415 (Ability power)

Grant 120/150/200 (Ability power) Shield to the 2 lowest Health allies for 4 seconds. deal 180/285/415 (Ability power)

Lux BUFF

Throw a spirit bunny towards the farthest enemy, dealing 225/340/525 (Ability power)

Throw a spirit bunny towards the farthest enemy, dealing 225/360/560 (Ability power)

Riven BUFF

Deal 105/157/248 (Attack damage) physical damage to the current target. Every 3rd cast, instead deal 165/248/384 (Attack damage) physical damage to the current target and enemies adjacent to them, then heal for 175/225/275 (Ability power) Health.

Deal 110/165/266 (Attack damage) deal 171/256/402 (Attack damage) heal for 175/225/275 (Ability power) Health.

Senna BUFF

Fire a laser 2 Hexes beyond the current target, dealing 137/205/328 (Attack damage) physical damage to enemies hit. Grant 20/25/35% Attack Damage to Senna and allies to the left and right for 4 seconds.

Fire a laser 2 Hexes beyond the current target, dealing 145/217/347 (Attack damage) physical damage to enemies hit. Grant 20/25/35% Attack Damage to Senna and allies to the left and right for 4 seconds.

Soraka BUFF

Passive: Each time your team loses 20% of their total Health, gain 8 Ability Power for the rest of combat. Active: Mana Reave the largest group of enemies within range. Deal 260/390/600 (Ability power) magic damage to the center enemy and 120/180/290 (Ability power) magic damage to adjacent enemies.

Deal 260/390/650 (Ability power) magic damage to the center enemy and 120/180/305 (Ability power) magic damage to adjacent enemies.

Yone BUFF

Attack Speed 0.85

Attack Speed 0.90

Annie BUFF

Mana 70 / 140

Mana 70 / 120

Galio BUFF

Mana 70 / 140

Mana 70 / 120

Kayn BUFF

On first cast, transform, dealing 300/450/1688 (Attack damage) physical damage to nearby enemies. While transformed, gain 30% Critical Strike Chance and critical attacks damage adjacent enemies. If the spin only hits one enemy, the damage is increased by 100%. Subsequent casts deal 210/315/1148 (Attack damage) physical damage to units in a line through the target instead.

On first cast, transform, dealing 320/480/1688 (Attack damage) physical damage to nearby enemies. While transformed, gain 30% Critical Strike Chance and critical attacks damage adjacent enemies. If the spin only hits one enemy, the damage is increased by 100%.
Subsequent casts deal 222/333/1148 (Attack damage) physical damage to units in a line through the target instead.

Nautilus NERF

Health 1150/2070/3726

Health 1100/1980/3564

Hwei BUFF

Health and dealing 180/270/2000 (Ability power) magic damage to enemies.

Health and dealing 195/290/2000 (Ability power) magic damage to enemies.

Lissandra BUFF

f they die, there's a 40% chance that Lissandra turns them into a loot orb. (Rewards are doubled in Hyper Roll)

f they die, there's a 45% chance that Lissandra turns them into a loot orb. (Rewards are doubled in Hyper Roll)

Trait Changes

Exalted

Your team gains 7% bonus damage, plus more based on your level.

After combat, store 1 XP in a Soul Core. Sell the Core to claim the XP.

Each game a different set of units is Exalted.

(3) 1% damage per level

(5) 3% damage per level

Your team gains 7% bonus damage, plus more based on your level.

After combat, store XP in a Soul Core. Sell the Core to claim the XP.

Each game a different set of units is Exalted.

(3) 1% damage per level, 1 XP.

(5) 3% damage per level, 2 XP.

Fortune

When you lose a fight, gain Luck. The more fights in a row you lose, the more Luck you get.

Lose Luck when you win.

Each Festival, roll a new die.

When you lose a player combat, gain Luck. The more fights in a row you lose, the more Luck you get.

Lose Luck when you win.

Each Festival, roll a new die.

Item Changes

Crest of Cinders

Deal 5 → 10% bonus damage.

Attacks and Abilities 2% Burn and 33% Wound enemies for 5 → 30 seconds.

More More-ellonomicon

AP AS: +10% → +25%

Spite

When this unit dies, reduce the Attack Damage and Ability Power of enemy units within 2-hexes by 40 → 25% for 10 → 15 seconds.

Allies within the explosion range gain 50 → 40% Attack Damage and Ability Power for the same duration.

Augment Changes

Over Encumbered

For the next stage, you only get 1 bench slots. After, get 3 item components. → For the next stage, you only get 1 bench slot. After, get 3 item components.

Risky Moves

Your Tactician loses 20 Health, but after 7 player combats, gain 30 → 33 gold.

Boiling Point

Porcelains' attacks grant 3 bonus Mana. While boiling, their attacks also Burn and Wound. Gain a Lux. → Porcelains' attacks grant 3 bonus Mana. While boiling, their attacks also Burn and Wound. Gain a Lux and an Amumu.

Combat Caster

Your team gains 90-170 Shield for 6 → 4 seconds after casting their Ability. The Shield amount scales with round of the game.

Crown Guarded

Gain a Crownguard. Your Crownguards' start of combat effect is 75 → 100% stronger.

Trade Sector

Gain a free Shop reroll every round. Gain 2 → 4 gold.

Shopping Spree

When you level up, gain a number of free shop refreshes equal to your level, which carry over between rounds. Gain 3 → 4 gold.