PATCH NOTES
Patch 14.17 is the second official Teamfight Tactics update since the launch of Magic n’ Mayhem, featuring nerfs and buffs from the balance team as the devs try to decrease the gap between Reroll and four-cost carry comps.
Heading into the first Magic n’ Mayhem Tactician Cup tournament, the TFT balance team dropped the 14.16 B-patch in an attempt to tone down overpowered traits and champions without balance thrashing the meta. But the B-patch was only the beginning, with Patch 14.17 expected to have a major impact on the TFT Set 12 meta.
All datamined early balance changes are subject to change prior to the launch of Patch 14.17 on Aug. 28. Updates will occur on Aug. 23 and after the Patch Rundown on Aug. 25, so be sure to bookmark this page to stay up to date on all the Set 12 nerfs and buffs.
Patch 14.17 TFT trait balance changes
Briar skin in TFT Set 12
Watch out for Briar in Patch 14.17. Image via Riot Games
Early testing continues to reduce the damage from the Pyro trait. Briar’s trait, Ravenous, was buffed in addition to individual champion buffs.
Bastion: Armor and magic resistance adjusted from 15/40/70/120 to 15/40/75/140
Chrono: Freeze time at breakpoint of two increased from 2.5 to three seconds and AP increased to 45
Chrono: Attack speed gained at breakpoint of six increased from 60 to 80 percent
Eldrich: Ability power per star level increased from 10 to 12 percent
Faerie: Damage amplification at breakpoint of six increased from 45 to 50
Honeymancy: Bees changed from 3/5/8 to 3/6/9
Hunter: Attack damage changed from 15/40/70 to 15/45/80 percent
Hunter: Takedown attack damage adjusted from 30/65/110 to 30/70/120 percent
Incantor: Ability power at breakpoint of four increased from 20 to 30
Mage: Ability power adjusted from 75/90/105/135 to 75/90/110/150 percent
Multistriker: Chance to trigger attack at breakpoint of five increased from 55 to 60 percent
Pyro: Execute threshold of health for Pyro champions reduced from 12 to 10 percent
Pyro: Cinders collected increased from four to five
Pyro: Attack speed from Cinders increased from one to two percent more
Ravenous (Briar): Damage amplification gained increased from 0.6 to 0.8 percent
Ravenous (Briar): Health gained from snack increased from 150 to 180
Sugarcraft: Attack damage and ability power buffed from 12/25/35 to 20/30/40
Vanguard: Breakpoint of six buffed through an additional 15 percent durability while Shielded
Patch 14.17 TFT champion balance changes
Morgana TFT Set 12
Witches are on the rise. Image via Riot Games
As with all B-patch changes, the adjustments are listed with early changes. Buffs to watch for include multiple levers pulled with Gwen. Five-cost champions like Briar, Milo, Morgana, and Xerath are getting buffs tested as well.
One-cost
TFT One-cost champion Patch 14.17 balance changes
Jayce Mana buffed from 0/60 to 0/50
Attack damage increased from 50 to 55
Nomsy Physical damage from Sneeze fire increased from 213/323/499 to 240/360/550
Soraka Star magic damage buffed from 195/290/440 to 200/300/450
Healing to a nearby ally buffed from 100/120/150 to 120/140/180
Twitch Physical damage from ice shard increased from 100/150/225 to 110/165/259
Ziggs Mana adjusted from 0/50 to 040
Two-cost
TFT Two-cost champion Patch 14.17 balance changes
Ahri Passive ability gained nerfed from 30 to 15 percent
Orb returning true damage reduced from 100/150/230 to 90/135/210
Akali Physical damage from next three attacks reduced from 115/173/280 to 104/156/256
Cassiopeia Attack speed increased from 0.75 to 0.80
Nilah Attack damage reduced from 55 to 50
Shyvana Armor and magic resistance increased from 40 to 45
Damage per second increased from 79 to 84
Aura damage increased from 53/79/126 to 58/84/136
Syndra Rift damage increased from 205/310/480 to 215/325/500
15 casts damage increased from 100/150/235 to 105/155/240
Three-cost
TFT Three-cost champion Patch 14.17 balance changes
Hecarim Mana buffed from 0/50 to 0/40
Health increased from 800 to 850
Charge physical damage increased from 130/195/308 to 300/300/465
Jinx Decaying attack speed changed from 105 to 100 percent
Bonus true damage reduced from 27/41/63 to 21/31/48
Attack damage reduced from 55 to 50
Mordekaiser Shield buffed from 200/250/325 to 210/250/300
Neeko Health regained reworked from 18 percent to flat 115
Shen Durability changed from 35/35/40 to 35/40/50 percent
Swain Maximum health gained increased from 275/325/400 to 300/375/450
Magic damage while transformed reduced from 30/40/65 to 20/30/50
Bonus maximum health gained if already transformed increased from 150/200/275 to 180/230/280
Armor and magic resistance increased from 45 to 50
Veigar Spell damage buffed from 200/300/480 to 240/330/475
Vex Shield buffed from 350/405/480 to 380/430/480
Four-cost
TFT Four-cost champion Patch 14.17 balance changes
Fiora Base physical damage nerfed from 203 to 180
Split physical damage nerfed from 454 to 420
Nami Bubble magic damage buffed from 220/330/1500 to 240/360/1800
Gwen Passive Snip attack changed from every two casts to every one cast
First and last Snip damage nerfed from 125/190/570 to 100/150/500
Mana buffed from 0/40 to 0/30
Nami Spell damage reduced from 220/330/1500 to 240/360/1800
Nasus Health stolen nerfed from 400/600/5000 to 300/480/5000
Physical damage reduced from 220/396/713 to 165/297/535
Ryze Closest enemies hit changed from 4/4/6 to 3/3/6
Taric Hex range changed to 2/2/3
Five-cost
TFT Five-cost champion Patch 14.17 balance changes
Briar Attack speed buffed from 60/60/666 to 75/75/666 percent
Chomp physical damage increased from 195 to 244
Milio Mana changed from 30/130 to 40/120
Knick-knack damage buffed from 290/435/999 to 333/500/1000
Morgana Bat damage buffed from 140/210/888 to 150/225/2000
Xerath Spell damage buffed from 200/300/666 to 220/330/777
Silver Augments
AFK: Gold increased from 18 to 20
Combat Bandages One: Health threshold increased from 50 to 60 percent
Exiles One: Maximum health shield decreased from 25 to 20 percent
Keepers One: Health shield reduced from 160 to 145
Placebo: Attack speed gained increased from one to two percent
Gold Augments
A Golden Quest: Tailored items reduced from three to two
Avenge the Fallen: Stats increased from 18 to 20 percent
Clockwork Accelerator: Attack speed gained increased from six to nine percent
Combat Bandages Two: Health threshold increased from 50 to 60 percent
Dragon’s Spirit: Rework—”Champions equipped with a Dragon’s Claw gain 100 health and 10 percent durability.”
Keepers Two: Health decreased from 240 to 230
Long Distance Pals: Bond stats increased from 20 to 22 percent
Molten Caramel Plus: Gain two Rumble units instead of one
Potions 201: Attack damage and ability power gained increased from 20 to 25 percent
Spellblades: Bonus damage reduced from 150 to 120 percent of ability power
Sweet Tooth Plus: Gain two Nunu units instead of one and healing scaling has been removed
Three’s Company: Random three-cost gained increased from four to five
Unleash the Beast: Attack speed gained increased from 30 to 60 percent
Worth the Wait: Rounds to gain another copy reduced from two to one
Prismatic Augments
Blossoming Lotus Two: Critical Strike increased from 10 to 12 percent
Giant and Mighty: Maximum health gained reduced from five to four
Hedge Fund: Gold gained increased from 20 to 22
Invested Plus Plus: Gold gained increased from 36 to 45
Level Up: XP gained immediately increased from eight to 12
Pumping Up Three: Attack speed increased from 10 to 12 percent
Tiniest Titan: Gold gained after combat increased from one to two
Tiniest Titan Plus: Gold gained after combat increased from one to two and gold gained immediately reduced from 15 to eight
ITEMS
Deathblade
+55% Attack Damage
+50% Attack Damage
Giant Slayer
+30% Attack Damage
+10% Attack Speed
+20 Ability Power
+25% Attack Damage
+10% Attack Speed
+25 Ability Power
Bloodthirster
+20% Attack Damage
+20 Ability Power
+20 Magic Resist
+15% Attack Damage
+15 Ability Power
+20 Magic Resist
Sterak's Gage
+15% Attack Damage
+200 Health
+15% Attack Damage
+150 Health
Red Buff
+40% Attack Speed
+35% Attack Speed Guinsoo's Rageblade Guinsoo's Rageblade
+15% Attack Speed
+10 Ability Power
+10% Attack Speed
+10 Ability Power
Statikk Shiv
+20% Attack Speed
+15 Ability Power
+15 Mana
+15% Attack Speed
+15 Ability Power
+15 Mana
Nashor's Tooth
After casting an Ability, gain 40% Attack Speed for 5 seconds.
+10% Attack Speed
+30 Ability Power
+150 Health After casting an Ability, gain 35% Attack Speed for 5 seconds.
+10% Attack Speed
+25 Ability Power
+150 Health
Last Whisper
+15% Attack Damage
+25% Attack Speed
+20% Critical Strike Chance
+15% Attack Damage
+20% Attack Speed
+20% Critical Strike Chance
Crownguard
Combat start: Gain a 30% max Health Shield for 8 seconds. When the shield expires, gain 35 Ability Power.
Combat start: Gain a 25% max Health Shield for 8 seconds. When the shield expires, gain 35 Ability Power.
Ionic Spark
+15 Ability Power
+25 Magic Resist
+150 Health
+15 Ability Power
+25 Magic Resist
+100 Health
Blue Buff
+20% Attack Damage
+20 Ability Power
+20 Mana
+15% Attack Damage
+15 Ability Power
+20 Mana
Adaptive Helm
+15 Ability Power
+15 Mana
+20 Magic Resist
+10 Ability Power
+15 Mana
+20 Magic Resist
Gargoyle Stoneplate
+30 Armor
+30 Magic Resist
+100 Health
+25 Armor
+25 Magic Resist
+100 Health
Steadfast Heart
+20 Armor
+250 Health
+20% Critical Strike Chance
+20 Armor
+200 Health
+20% Critical Strike Chance
@dotesport/toolst
MY PREDICTION
🟩 Pros Patch
🟢 Briar can be very good
🟢 Ahri rip
🟢 Gwen is finally playable
🟢 4x/6x Chrono buffed
🟢 Nerf Op Itemd
🟢 Mage Playable above
🟢 Nasus is finally weaker
🟢 Dragons playable
🟢 Jinx needs a nerf but still playable
🟢 Rakan/Tahm Kench better tank than Nasus
🟢 Cassiopia is very good but with Spatula Witchcraft or Poppy Hero Augment
🟢 Hecarim the good from Raid Boss is now ok, not just a character to be added
🟢 + is that rolls and flex 8/9 are together at the finish line
🟢 Hero Augments are already fairly scaled
🟢 Nerf Lillia/Rumble Hero Augment
🟢 Syndra is unplayable
🟢 Support Items 100 hp nerf
🟥 Cons Patch
🔴 Buff Augment AFK
🔴 Mage at a lower level is even stronger
🔴 Xerath continues to be broken shit and why buffed?
🔴 no 5x Pyro nerf needed
🔴 Most of Artifact is crap
🔴 Legendary Board still has nothing to say
🔴 It is still not worth stacking Briat, it is only for fear
🔴 Poppy Hero Augment with infinity Edge is too bad strong
🔴 Clockwork Accelerator OP?