PATCH NOTES
Champions Changes
Ashe
Mana:
50/90 → 40/75
Jayce
AD:
55/83/124 → 56/84/126
Hammer Form:
Total Damage: 450%/450%/500% → 500%/500%/600%
Warwick
AD:
45/68/101 → 46/69/104
Akali
AD:
55/83/124 → 65/98/146
Kassadin
Mana:
30/70 → 30/60
Shyvana
Dragon's Descent
Transform into dragon form and gain an aura that deals
67/103/158 magic damage per second to adjacent enemies. Then fly through the largest group of enemies within 2 hexes and Stun them for 1/1/1.25 seconds.
Dragon Upgrade: Double the size of the aura. It deals 30% more damage.
→
Dragon's Descent
Transform into dragon form and gain an aura that deals 67/103/158 magic damage per second to adjacent enemies.
Then fly through the largest group of enemies within 2 hexes and Stun them for 1/1/1.25 seconds.
Dragon Upgrade: Double the size of the aura. It deals 15% more damage.
Tristana
Mana:
0/60 → 0/45
Zilean
Mana:
20/70 → 0/60
Time Bomb
Place a bomb on the target, dealing 180/270/405 magic damage and Stunning them for 1.25 seconds. When the stun ends or the target dies, the bomb explodes, dealing 180/270/405 magic damage to the target and 150/225/340 magic damage to adjacent enemies.
Initial Damage: 180%/270%/405%
Primary Explosion Damage: 180%/270%/405%
Secondary Explosion Damage: 150%/225%/340%
→
Time Bomb
Place a bomb on the target, dealing 220/330/495 magic damage and Stunning them for 1 seconds. When the stun ends or the target dies, the bomb explodes, dealing 220/330/495 magic damage to the target and 160/240/360 magic damage to adjacent enemies.
Initial Damage: 220%/330%/495%
Primary Explosion Damage: 220%/330%/495%
Secondary Explosion Damage: 160%/240%/360%
Jinx
AD: 55/83/124 → 53/80/119
Neeko
Armor:
45 → 55
Magic Resist:
45 → 55
Swain
Mana:
70/130 → 60/120
Blizzard
Additional Max Health: 180%/230%/280% → 210%/250%/290%
Fiora
AD:
75/113/169 → 80/120/180
Gwen
Armor:
50 → 55
Magic Resist:
Karma
Borrowed Time
Magic Damage: 190%/285%/1600% → 200%/300%/1600%
50 → 55
Nasus
Hellhound
Healing: 250/300/900 → 325/375/900
Varus
AS:
0.75 → 0.8
Xerath
Eye of the Magus
Magic Damage: 250%/375%/888% → 299%/444%/999%
Trait Changes
Bat Queen
(1) When Morgana's bats kill an enemy, they have a 40% chance to abduct a 1-star copy of it.
→
(1) When Morgana's bats kill an enemy, they have a 40% chance to abduct a 1-star copy of it.
In Choncc's Treasure, the chance to abduct increases at stage 3-1 and 4-1.
Ascendant
(1) (1) Ascendant Charms can appear in your shop. The odds increase by 8 → 12% after player combat, up to 40 → 50%. When you buy one, the odds reset.
Current Odds: ?%
Chrono
Chronos gain 15 Ability Power.
Combat start: begin a 14 → 10 second countdown, which speeds up by 1 second after each Chrono Ability cast. At the end of the countdown, gain a special effect:
Incantor
Your team gains 10/30 Ability Power.
When Incantors attack or cast, all Incantors gain stacks of up to 40. Every other attack grants 1 stack, and each Ability cast grants 3 → 5 stacks.
Ravenous
(1) Briar gains 0.7% Damage Amp for each player health you are missing. Each round, gain a Light Snack to give her 180 in exchange for 3 of your player health.
→
(1) Briar gains 0.8% Damage Amp for each player health you are missing. Each round, gain a Light Snack to give her 180 in exchange for 3 of your player health.
In Choncc's Treasure, Light Snack's effect will be enhanced at stage 3-1 and 4-1.
Shapeshifter
(2) 10%
(4) 18%
(6) 27%
(8) 33% , and heal 3% every 2 seconds
→
(2) 10%
(4) 18%
(6) 27%
(8) 33% , and heal 3% every 2 seconds
(10) 66% , and heal 5% every 2 seconds
Sugarcraft
(2) 3 sugar, 22
(4) 4 sugar, 33
(6) 6 sugar, 36 , team gains 100
→
(2) 3 sugar, 22
(4) 4 sugar, 33
(6) 6 sugar, 36 , team gains 100
(8) 9 sugar, 45 , team gains 400
Items Changes
Anima Visage
Heal 2.5% max Health every second.
Health: +450
MR: +25
Armor: +0
→
Heal 3.5% max Health every second.
Health: +400
MR: +20
Armor: +20
Deathfire Grasp
Combat start: Blast the current target for 20% of their max Health as magic damage.
For the next 10 seconds, gain 25% Damage Amp. Against the blasted target this is increased to 35%.
[Unique - only 1 per champion]
Mana: +15
AP: +50
→
Combat start: Blast the current target for 40% of their max Health as magic damage. Repeat this every 13 seconds.
Mana: +30
AP: +30
Gambler's Blade
Each attack has a 4 → 5% chance to drop 1 gold.
AS: +40% → +45%
Hullcrusher
Combat start: If there are no adjacent allies, gain 600 Health.
→
Combat start: If there are no adjacent allies, gain 600 Health, 25 Attack Damage, and 25 Ability Power.
Lich Bane
Mana: +15 → +0
AS: +0% → +20%
Lightshield Crest
Every 3 seconds, Shields the lowest percent Health ally for 50 → 70% of the holder's combined Armor and Magic Resist.
Prowler's Claw
AD: +50% → +40%
Health: +0 → +200
Seeker's Armguard
Takedowns increase the holder's Armor, Magic Resist, and Ability Power by 10 → 15, increased to 15 → 20 if they score the kill.
Silvermere Dawn
AD: +165% → +120%
Armor: +50 → +75
MR: +50 → +75
Sniper's Focus
Gain 1 → 2 Attack Range. Gain 9% Damage Amp against a target for each hex between the holder and the target.
Spectral Cutlass
Armor: +0 → +40
MR: +0 → +40
Tricksters Glass
Summon a clone with 70% max Health and +30 → 10% max Mana. You cannot equip items to the clone.
Unending Despair Whenever a Shield on the holder breaks, 125 → 160% of that Shield's initial value is dealt to the nearest enemy as magic damage.
Charms Changes
Only cost/gold for all