PATCH NOTES RUNDOWN
NEW CHAMPIONS & TRAITS
PATCH NOTES
CHAMPIONS CHANGES
Draven
- Change mechanics
Morgana
- Damage: 500%/750%/1150% → 525%/780%/1300%
Powder
- Damage: 320%/480%/680% → 350%/500%/700%
Trundle
- Heal: 160%/190%/230% → 200%/220%/250%
Vex
-
Damage: 220%/330%/500% → 220%/330%/550%
-
Final Damage: 110%/165%/250% → 110%/165%/275%
Zyra
- Nearby Enemy Damage: 80%/120%/180% → 95%/140%/215%
Nocturne
- AS: 0.75 → 0.8
Renata
-
Target Damage: 280%/420%/650% → 310%/465%/700%
-
Explosion Damage: 140%/210%/325% → 155%/230%/350%
Tristana
- AS: 0.7 → 0.75
Zeri
- Damage: 190%/190%/190% → 200%/200%/200%
Ziggs
-
Damage: 175%/265%/400% → 180%/270%/450%
-
Mini bomb damage: 80%/120%/180% → 90%/135%/200%
Blitzcrank
- Shield: 450%/470%/520% → 470%/500%/550%
Gangplank (front)
- Damage: 315%/315%/315% → 340%/340%/340%
Loris
-
Mana: 50/100 → 50/90
-
Shield: 500%/575%/675% → 525%/600%/700%
Smeech:
- AD: 68/102/153 → 70/105/158
Swain (front)
-
Heal: 250%/300%/350% → 240%/300%/380%
-
Heal per Second: 75%/90%/110% → 70%/90%/125%
Twisted Fate
-
Blue Card Heal: 80%/100%/125% → 90%/110%/140%
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Yellow Card Damage: 210%/315%/505% → 230%/345%/535%
Ambessa
-
Mana: 40/100 → 40/90
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Fist Slam Damage: 450%/450%/1000% → 500%/500%/1200%
Corki
- AD: 63/95/142 → 65/98/146
Vi
-
Shield: 250%/300%/1200% → 280%/325%/1200%
-
vDamage: 550%/550%/1100% → 600%/600%/1200%
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Row Damage: 150%/150%/450% → 180%/180%/500%
Caitlyn
-
AD: 80/120/180 → 82/123/185
-
Damage: 150%/150%/750% → 180%/180%/750%
Jayce (front)
- Damage: 450%/450%/2000% → 500%/500%/2000%
Akali
- Secondary Damage: 240%/360%/600% → 240%/360%/550%
Camile
-
AD scaling: 240%/240%/300% → 230%/230%/260%
-
AP scaling: 45%/70%/120% → 30%/45%/70%
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Healing: 40% → 33%
Kog'Maw
- Damage: 50%/75%/120% → 48%/72%/120%
Scar
-
Mana: 80/155 → 80/170
-
Damage: 110%/165%/265% → 80%/120%/180%
-
Heal: 210%/240%/285% → 220%/240%/270%
Mundo (nerf Bruiser)
-
Heal: 500%/600%/2000% → 650%/750%/2500%
-
Damage: 80%/120%/800% → 120%/180%/1000%
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Secondary Damage: 12%/12%/40% → 7%/7%/35%
Heimerdinger
- Damage: 54%/81%/270% → 50%/75%/225%
Malzahar
-
Mana: 30/90 → 30/95
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Infection Damage: 18%/27%/400% → 14%/21%/400%
Rumble (upgrades)
-
Flamethrower: 35%/50%/600% → 30%/45%/600%
-
Self Destruct Button: 200%/300% → 160%/240%/2000%
Items
Bramble Vest
- Max HP: 5 → 7%
Luden's Tempest
-
AD: 40% → 45%
-
AP: 40 → 45
Hand Of Justice
- Omnivamp: 15 → 12%
Silvermere Dawn
- AR/MR: 75 → 60
Suspicious Trench Coat
-
Copies HP: 33 → 30%
-
AS: 25% → 15%
NEW CHAMPIONS
Mel
Viktor
Warwick
TRAIT CHANGES
Emissary
- (1) Garen: Adjacent allies HP bonus: 20 → 12%
Pit-Fighter
- (8) True dmg: 50 → 40%, HP: 99 → 80%
Rebel
-
HP threshold: 30 → 25%
-
(10) Trigger interval: 8 → 12 seconds
Academy
-
(5) HP/Damage Amp: 4 → 5%
-
(6) HP/Damage Amp: 8 → 9%
Ambusher
-
(2) Crit chance: 20 → 25%
-
(3) Crit chance: 30 → 35%
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(4) Crit chance: 40 → 45%, Crit dmg: 30 → 25%
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(5) Crit dmg: 35 → 25% (emblem nerf)
Artillerist
-
(4) AD bonus: 40 → 45%
-
(6) AD bonus: 50 → 60%
Automata
-
(2) AR/MR: 20 → 25
-
(4) Damage: 350 → 450, AR/MR: 50 → 70
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(6) Damage: 800 → 1200, AR/MR: 100 → 150
Chem-Baron
-
(3) Shimmer (lose): 30 → 35
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(4) Shimmer (lose): 40 → 45, HP bonus: 50 → 60
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(5) Shimmer (lose): 50 → 55, HP bonus: 90 → 110
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(6) HP bonus: 125 → 160
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(7) HP bonus: 180 → 220
Conquerer
- (2) AD/AP: 16 → 18%
Sorcerer
-
(6) AP bonus: 85 → 95
-
(8) AP bonus: 100 → 110
Shield Amount:
-
(4) 3 components, 40 → 35 Shield
-
(6) All components, and full items become lucky! 60 → 50 Shield
AUGMENTS CHANGES
Dummify
- New: The dummy gains 250 Health per stage
Lone Hero
- Durability: 30 → 35%
Trolling (Trundle)
- Mana reduce: 40 → 50
Arcane Retribution
- Gain a Vladimir → Vladimir and Lux
Crimson Pact
- Damage Amp: 5% → 7%
Crown Guarded
- New: The shield lasts 5 seconds longer
Fractured Crystals
- Second blast dmg: 50 → 70%
Gloves Off (Vander)
- Increased damage: 75 → 85%
Golemify
- New: The Golem gains 150 Health per stage
Moonlight
- AD/AP bonus: 20% → 25%
Shop Glitch
- Free shop reroll: 3 → 2.5 seconds
Anger Issues
- AR/MR: 35 → 45
Calculated Enhancement
- 4 Random champions bonus: last row → last 2 rows
Quality Over Quantity
- New: Units holding Radiant items gain 12% Health
Trait: Geniuses
- Heimerdinger missile damage: 105% → 120%
Crafted Crafting
- Reroll: 3 → 2
Health is Wealth I
- Gold bonus: 10 → 8
Pumping Up I
- AS: 8 → 6%
Recombobulator
- Transform all units → 5 units
Support Mining/ Support Mining+
-
Die 9/5 times → 7/4 times
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Gain a Support Anvil → gain a random Support Item
Table Scraps (re-enable)
- Loot: all carousels → next 4 carousels
All That Shimmers
- Your max interest is increased to 7
Enforcer Crest
- Gain an Enforcer Emblem and a Loris
Health is Wealth II
- Gold bonus: 20 → 15
Malicious Monetization
- Gold: 6 → 2
Pumping Up II
- AS: 10 → 8%
Scavenger
- Killing threshold: 4 → 5
An Exalted Adventure
- Gain 6 rerolls → Gain a Lesser Champion Duplicator now and at the start of every stage
At What Cost
- XP gain: 8 → 4
Black Rose Crown (re-enable)
- Gain a Morellonomicon, and a Cassiopeia → Spear of Shojin.
Enforcer Crown
- Gain: Loris → Maddie
Ghost of Friends Past
-
HP: 12 → 5
-
AP: 0.8 → 1
Prismatic Pipeline
- Upgraded orbs: Gold and Prismatic → Prismatic
Trifecta II
-
HP: 420 → 330
-
AS: 27 → 24%
NEW AUGMENTS
Contested (Gold)
- After each player combat, gain 2 gold for every 2 other players who have fielded the leftmost unit on your bench this game
Experiment Crest (Gold)
- Gain an Experiment Emblem and an Urgot.
Trait: Betrayal (Gold)
- Maddie always targets Ambessa's target with her Ability and attacks. Every round where either gets at least 2 kills, gain a Maddie. Gain a Maddie and Ambessa.
Experiment Crown (Prismatic)
- Gain an Experiment Emblem, a Bloodthirster, and an Urgot
A Change Of Fate (Prismatic)
- Gain a Blue Buff. After starting a round with 60 gold and winning a player combat, gain a Mel and a Hextech Gunblade. Tasks can be completed in any order.
Glorious Evolution (Prismatic)
-
Gain an Adaptive Helm. After you upgrade 9 champions, gain a Viktor and a Jeweled Gauntlet What You Really Are (Prismatic)
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Gain a Bloodthirster. After you deal 35 damage to other players, gain a Warwick and a Sterak's Gage.
PORTAL CHANGES
Mel's Aid
- [New] Mel will grant you powerful loot at 40 player health.
Radiant Blessing
- At 40 player health, Singed will grant you powerful loot. → Mel will grant you powerful loot at 40 player health.
Viktor's Vision
- [New] Viktor makes 6 costs appear starting on stage 4-1 and makes them 3 times as likely to appear in your shop.
Viktor's Vision
- [New] Viktor grants you the ability to use the Anomaly twice this game, at 3-6 and 4-6.
Warwick's Hunger
- [New] When you kill an enemy champion, Warwick will occasionally devour their body and leave loot behind.