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🟡Patch Notes 14.24 Teamfight Tactics🟡

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PATCH NOTES RUNDOWN

NEW CHAMPIONS & TRAITS

PATCH NOTES

CHAMPIONS CHANGES

Draven

  • Change mechanics

Morgana

  • Damage: 500%/750%/1150% → 525%/780%/1300%

Powder

  • Damage: 320%/480%/680% → 350%/500%/700%

Trundle

  • Heal: 160%/190%/230% → 200%/220%/250%

Vex

  • Damage: 220%/330%/500% → 220%/330%/550%

  • Final Damage: 110%/165%/250% → 110%/165%/275%

Zyra

  • Nearby Enemy Damage: 80%/120%/180% → 95%/140%/215%

Nocturne

  • AS: 0.75 → 0.8

Renata

  • Target Damage: 280%/420%/650% → 310%/465%/700%

  • Explosion Damage: 140%/210%/325% → 155%/230%/350%

Tristana

  • AS: 0.7 → 0.75

Zeri

  • Damage: 190%/190%/190% → 200%/200%/200%

Ziggs

  • Damage: 175%/265%/400% → 180%/270%/450%

  • Mini bomb damage: 80%/120%/180% → 90%/135%/200%

Blitzcrank

  • Shield: 450%/470%/520% → 470%/500%/550%

Gangplank (front)

  • Damage: 315%/315%/315% → 340%/340%/340%

Loris

  • Mana: 50/100 → 50/90

  • Shield: 500%/575%/675% → 525%/600%/700%

Smeech:

  • AD: 68/102/153 → 70/105/158

Swain (front)

  • Heal: 250%/300%/350% → 240%/300%/380%

  • Heal per Second: 75%/90%/110% → 70%/90%/125%

Twisted Fate

  • Blue Card Heal: 80%/100%/125% → 90%/110%/140%

  • Yellow Card Damage: 210%/315%/505% → 230%/345%/535%

Ambessa

  • Mana: 40/100 → 40/90

  • Fist Slam Damage: 450%/450%/1000% → 500%/500%/1200%

Corki

  • AD: 63/95/142 → 65/98/146

Vi

  • Shield: 250%/300%/1200% → 280%/325%/1200%

  • vDamage: 550%/550%/1100% → 600%/600%/1200%

  • Row Damage: 150%/150%/450% → 180%/180%/500%

Caitlyn

  • AD: 80/120/180 → 82/123/185

  • Damage: 150%/150%/750% → 180%/180%/750%

Jayce (front)

  • Damage: 450%/450%/2000% → 500%/500%/2000%

Akali

  • Secondary Damage: 240%/360%/600% → 240%/360%/550%

Camile

  • AD scaling: 240%/240%/300% → 230%/230%/260%

  • AP scaling: 45%/70%/120% → 30%/45%/70%

  • Healing: 40% → 33%

Kog'Maw

  • Damage: 50%/75%/120% → 48%/72%/120%

Scar

  • Mana: 80/155 → 80/170

  • Damage: 110%/165%/265% → 80%/120%/180%

  • Heal: 210%/240%/285% → 220%/240%/270%

Mundo (nerf Bruiser)

  • Heal: 500%/600%/2000% → 650%/750%/2500%

  • Damage: 80%/120%/800% → 120%/180%/1000%

  • Secondary Damage: 12%/12%/40% → 7%/7%/35%

Heimerdinger

  • Damage: 54%/81%/270% → 50%/75%/225%

Malzahar

  • Mana: 30/90 → 30/95

  • Infection Damage: 18%/27%/400% → 14%/21%/400%

Rumble (upgrades)

  • Flamethrower: 35%/50%/600% → 30%/45%/600%

  • Self Destruct Button: 200%/300% → 160%/240%/2000%

Items

Bramble Vest

  • Max HP: 5 → 7%

Luden's Tempest

  • AD: 40% → 45%

  • AP: 40 → 45

Hand Of Justice

  • Omnivamp: 15 → 12%

Silvermere Dawn

  • AR/MR: 75 → 60

Suspicious Trench Coat

  • Copies HP: 33 → 30%

  • AS: 25% → 15%

NEW CHAMPIONS

Mel

Viktor

Warwick

TRAIT CHANGES

Emissary

  • (1) Garen: Adjacent allies HP bonus: 20 → 12%

Pit-Fighter

  • (8) True dmg: 50 → 40%, HP: 99 → 80%

Rebel

  • HP threshold: 30 → 25%

  • (10) Trigger interval: 8 → 12 seconds

Academy

  • (5) HP/Damage Amp: 4 → 5%

  • (6) HP/Damage Amp: 8 → 9%

Ambusher

  • (2) Crit chance: 20 → 25%

  • (3) Crit chance: 30 → 35%

  • (4) Crit chance: 40 → 45%, Crit dmg: 30 → 25%

  • (5) Crit dmg: 35 → 25% (emblem nerf)

Artillerist

  • (4) AD bonus: 40 → 45%

  • (6) AD bonus: 50 → 60%

Automata

  • (2) AR/MR: 20 → 25

  • (4) Damage: 350 → 450, AR/MR: 50 → 70

  • (6) Damage: 800 → 1200, AR/MR: 100 → 150

Chem-Baron

  • (3) Shimmer (lose): 30 → 35

  • (4) Shimmer (lose): 40 → 45, HP bonus: 50 → 60

  • (5) Shimmer (lose): 50 → 55, HP bonus: 90 → 110

  • (6) HP bonus: 125 → 160

  • (7) HP bonus: 180 → 220

Conquerer

  • (2) AD/AP: 16 → 18%

Sorcerer

  • (6) AP bonus: 85 → 95

  • (8) AP bonus: 100 → 110

Shield Amount:

  • (4) 3 components, 40 → 35 Shield

  • (6) All components, and full items become lucky! 60 → 50 Shield

AUGMENTS CHANGES

Dummify

  • New: The dummy gains 250 Health per stage

Lone Hero

  • Durability: 30 → 35%

Trolling (Trundle)

  • Mana reduce: 40 → 50

Arcane Retribution

  • Gain a Vladimir → Vladimir and Lux

Crimson Pact

  • Damage Amp: 5% → 7%

Crown Guarded

  • New: The shield lasts 5 seconds longer

Fractured Crystals

  • Second blast dmg: 50 → 70%

Gloves Off (Vander)

  • Increased damage: 75 → 85%

Golemify

  • New: The Golem gains 150 Health per stage

Moonlight

  • AD/AP bonus: 20% → 25%

Shop Glitch

  • Free shop reroll: 3 → 2.5 seconds

Anger Issues

  • AR/MR: 35 → 45

Calculated Enhancement

  • 4 Random champions bonus: last row → last 2 rows

Quality Over Quantity

  • New: Units holding Radiant items gain 12% Health

Trait: Geniuses

  • Heimerdinger missile damage: 105% → 120%

Crafted Crafting

  • Reroll: 3 → 2

Health is Wealth I

  • Gold bonus: 10 → 8

Pumping Up I

  • AS: 8 → 6%

Recombobulator

  • Transform all units → 5 units

Support Mining/ Support Mining+

  • Die 9/5 times → 7/4 times

  • Gain a Support Anvil → gain a random Support Item

Table Scraps (re-enable)

  • Loot: all carousels → next 4 carousels

All That Shimmers

  • Your max interest is increased to 7

Enforcer Crest

  • Gain an Enforcer Emblem and a Loris

Health is Wealth II

  • Gold bonus: 20 → 15

Malicious Monetization

  • Gold: 6 → 2

Pumping Up II

  • AS: 10 → 8%

Scavenger

  • Killing threshold: 4 → 5

An Exalted Adventure

  • Gain 6 rerolls → Gain a Lesser Champion Duplicator now and at the start of every stage

At What Cost

  • XP gain: 8 → 4

Black Rose Crown (re-enable)

  • Gain a Morellonomicon, and a Cassiopeia → Spear of Shojin.

Enforcer Crown

  • Gain: Loris → Maddie

Ghost of Friends Past

  • HP: 12 → 5

  • AP: 0.8 → 1

Prismatic Pipeline

  • Upgraded orbs: Gold and Prismatic → Prismatic

Trifecta II

  • HP: 420 → 330

  • AS: 27 → 24%

NEW AUGMENTS

Contested (Gold)

  • After each player combat, gain 2 gold for every 2 other players who have fielded the leftmost unit on your bench this game

Experiment Crest (Gold)

  • Gain an Experiment Emblem and an Urgot.

Trait: Betrayal (Gold)

  • Maddie always targets Ambessa's target with her Ability and attacks. Every round where either gets at least 2 kills, gain a Maddie. Gain a Maddie and Ambessa.

Experiment Crown (Prismatic)

  • Gain an Experiment Emblem, a Bloodthirster, and an Urgot

A Change Of Fate (Prismatic)

  • Gain a Blue Buff. After starting a round with 60 gold and winning a player combat, gain a Mel and a Hextech Gunblade. Tasks can be completed in any order.

Glorious Evolution (Prismatic)

  • Gain an Adaptive Helm. After you upgrade 9 champions, gain a Viktor and a Jeweled Gauntlet What You Really Are (Prismatic)

  • Gain a Bloodthirster. After you deal 35 damage to other players, gain a Warwick and a Sterak's Gage.

PORTAL CHANGES

Mel's Aid

  • [New] Mel will grant you powerful loot at 40 player health.

Radiant Blessing

  • At 40 player health, Singed will grant you powerful loot. → Mel will grant you powerful loot at 40 player health.

Viktor's Vision

  • [New] Viktor makes 6 costs appear starting on stage 4-1 and makes them 3 times as likely to appear in your shop.

Viktor's Vision

  • [New] Viktor grants you the ability to use the Anomaly twice this game, at 3-6 and 4-6.

Warwick's Hunger

  • [New] When you kill an enemy champion, Warwick will occasionally devour their body and leave loot behind.
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Updated 17d ago

🟡Patch Notes 14.24 Teamfight Tactics🟡

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