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FINAL BOARD
Traits
6
Shurima

2
Darkin

2
Strategist

2
Juggernaut

8
27


















Components
x3
x4
x5
x3
x2
x2
x1







ROLLING
As always, when playing Azir, we want to have 2 second carry, so here we have fiora, I remind you that the composition, as in set 9, works all by itself, i.e. when rolling at level 7, it needs at least 4 characters, i.e. Azir/Jarvan IV/Nasus/Fiora and throwing it preferably all immediately changing any mid game roll to at least 15 gold from 65 to stabilize, then we enter lvl 8, we finish the composition by adding Sona and Aatrox (before we get it, it's worth putting any Juggernaut)
EARLY GAME
Traits
2
Juggernaut

2
Challenger

2
Vanquisher

3
Ionia

5
8





MID GAME
Traits
1
Darkin

4
Shurima

2
Strategist

3
Demacia

2
Challenger

2
Multicaster

7
23







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ITEMS
Azir Items:
- Nashor's Tooth (the most important item for this character)
Items that can go on this character quite well:
- Jeweled Gauntlet
- Giant Slayer
- Guardbreaker
- Hextech Gunblade
- Hand Of Justice
Alternative Items:
- Rabadon's Deathcap
- Archangel's Staff
- Stattik Shiv
- Morellonomicon
Fiora Items:
- Bloodthirster (the most important item for this character)
Items that can go on this character quite well:
- Hand Of Justice
- Titan's Resolve
Alternative Items
- Guardbreaker
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