Intro and disclaimer
Attention, this is a beginners guide, if you are an experienced player, please chose any other creator
For terms definition go to the glossary at the bottom.
This is a mid game comp that will allow you to win many games if you have good augments and you can hit the key characters without rolling too much. Though the composition and item modules will be in your local language, I will use the names in English in the text blocks.
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When to play? If you have AP items, or you are the only one playing this.
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Game plan You must focus on economy and level up to level 7, then roll for Veigar ☆☆☆ and Vex ☆☆☆. Use Blitzcrank as placeholder for vex
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Late game Add arcana, and replace secondary mages with better ones. Leftover tank items go in Tahm Kench, leftover AP items go in Xerath.
Key characters and items
Good augments
L4
L7
Keep rolling at lvl 7 over 50 gold to get Veigar and Vex ☆☆☆, as this is the win condition. Place Veigar always behind Vex. Morellonomicon is best at Nami.
Add utility as you level up.
L9
Glossary
First the common words then the specifics for this guide
- Economy: It’s about keeping 50 gold or more. For each 10 gold, you keep each round, you get +1 gold on the next one, until 50. There are augments to generate more, but in general even if you have 65 gold, you will receive +5 gold next round.
- Roll: Press D like crazy.
- AP: Ability power, related with abilities. Items that provide AP are primary combinations with the Rod.
- AD: Attack damage, related with basic attacks. Items that provide AD are primary combinations with the Sword.
- AS: Attack speed, also related with basic attacks. Items that provide AS are primary combinations with the bow.
- HP: Health points of your mini-legend. When it reaches 0 you lose the game.