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FINAL BOARD
Traits
6
Divinicorp

1
Overlord

4
Bruiser

2
Dynamo

2
Golden Ox

2
Vanguard

2
Slayer

1
BoomBot

1
Bastion

1
Techie

1
Exotech

1
Anima Squad

10
78























Components
x2
x5
x3
x3
x2
x3
x4
x3
x1









HOW TO PLAY
Senna & Mordekaiser Slow Roll Comp Guide
Core Strategy
The key to this composition is building a strong economy as quickly as possible. The goal is to reach level 7 early and start slow rolling for three-star Senna and Mordekaiser. A durable frontline is also essential, and there are multiple variations to consider:
- 4 or 6 Bruisers/Vanguards for a tankier setup.
- Maximizing Divincorp synergy, as units with this trait receive double the bonus.
Itemization
- Senna benefits from Attack Speed items, but if you have the Pumping Up augment (which grants bonus Attack Speed), Giant Slayer can be a strong alternative.
- Late-game secondary carry: Depending on your items and available units, consider Aurora or Renekton for additional damage output.
All Comps here: https://docs.google.com/spreadsheets/d/e/2PACX-1vSFxuxk2GgpnSSn-yKq1OqmNCp7B8p6LBf32oflcPKS9NyJ5ThIyGFjK5OTdnLiFMhOGuuWDt8wfn14/pubhtml#
INFORMATIONS SPECIAL FOR YOU!
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EARLY GAME
Traits
1
Divinicorp

2
Bruiser

2
BoomBot

2
Rapidfire

2
Syndicate

1
Vanguard

5
10





MID GAME
Traits
2
Divinicorp

4
Bruiser

2
Golden Ox

2
Slayer

1
Techie

1
BoomBot

1
Vanguard

1
Exotech

6
17







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