Level 8 Board without Legendaries
> INTRO
AHRI & YASUO Reroll Comp
Difficulty: Very Easy
When to play: A few Ahris and Yasuos early
Power Level: Mediocre - Bad after the Yasuo and Fated nerfs.
> HOW TO PLAY (rolling, leveling, late game)
AHRI & YASUO is a 1-cost reroll teamcomp.
EARLY GAME
You don't level till STAGE 3-1.
In 3-1 you are still level 4 with high probability for 1-cost units so you slightly hyperroll till 35 gold to find Ahri, Yasuo, Thresh + Neeko.
If you are close and are only missing one or two copies of Ahri3 and/or Yasuo3, you can keep rolling till 10-20 gold.
FATED PAIR BONUS on: Early Game (Stage 2): Ahri & Yasuo Mid Game (Stage 3-4): Yasuo & Thresh Late Game (Stage 5+): Ahri + Thresh
MID GAME
If you didn't hit yet, you save up money and roll again on 3-5 or latest 4-1 and then push levels (lvl6 on 4-2; lvl7 on 4-5; lvl8 on 5-2)
LATE GAME To win out and get firsts you either need:
- FATED EMBLEMS to reach at least 7 Fated (remove Darius for 7th Fated unit)
- Syndra with three items like Blue Buff, Rabadons, Jeweled Gauntlet
- Level 10 with legendaries like Sett, Lissandra, Udyr
> ITEMS
AHRI items:
MANA: Shojin > Blue Buff > Helmet
AP: Rabadons > Nashors > Jeweled Gauntlet > Giant Slayer > Gunblade
BEST IN SLOT BUILD: Shojin + Rabadodons + Nashors
YASUO items:
TANK: Stoneplate, Titans, Warmogs
UTILITY: Sunfire, Ionic Spark
BEST IN SLOT BUILD: Stoneplate + Sunfire + Ionic Spark