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FINAL BOARD (1 version)
Traits
4
Shadow Isles

1
Darkin

1
Redeemer

3
Slayer

2
Bastion

2
Challenger

3
Ionia

8
52

















Components
x4
x2
x3
x1
x4
x2
x2







FINAL BOARD (2 version)
Traits
4
Shadow Isles

1
Darkin

1
Redeemer

4
Bastion

2
Slayer

8
54

















Components
x2
x4
x1
x3
x3
x2
x1
x2








FINAL BOARD (3 version)
Traits
1
Redeemer

2
Targon

2
Slayer

3
Demacia

2
Bastion

2
Sorcerer

2
Invoker

2
Shadow Isles

8
27
















Components
x4
x2
x2
x2
x3
x2
x1







FINAL BOARD (4 version)
Traits
1
Redeemer

4
Challenger

2
Zaun

2
Shadow Isles

3
Ionia

8
28


















Components
x3
x3
x4
x1
x5
x2
x1
x1








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ROLLING
We try to get the best early game so that (you can go in many ways) then at 7 we start rolling (depending on the version on the bench we keep the characters we need to add them later) we want to get Gwen to level 2 at level 7 or at least one to have what to base the compositions on, preferably Yasuo/Lux or Kalista 3 as a secong carry (depends on the version of the composition) and at level 9 we want to add some legendary character
EARLY GAME
Traits
2
Challenger

2
Juggernaut

2
Deadeye

3
Ionia

5
8





MID GAME
Traits
4
Shadow Isles

4
Bastion

7
16







ITEMS
Gwen Items:
- Jeweled Gauntlet (the most important item for this character)
Items that can go on this character quite well:
- Hextech Gunblade
- Hand Of Justice
- Titan's Resolve
Alternative Items
- Bloodthirster
- Guardbreaker
- Rabadon's
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