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TFT Set 13 Guide: 6 Sentinel 4 Academy Heimerdinger Jayce Malzahar

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Introduction

In Teamfight Tactics (TFT) Set 13, the Sentinel trait is a powerful choice for players seeking a resilient, defensive strategy. This trait provides a boost in Armor and Magic Resist to the entire team, with Sentinels themselves gaining triple the effect. At two Sentinels, your team receives 10 Armor and Magic Resist, increasing to 25 at four Sentinels, and an impressive 50 at six Sentinels. This extra durability allows your champions to withstand both physical and magical damage, making Sentinel a strong foundation for teams aiming to survive extended battles and wear down opponents.

See more: How to play Sentinel

Explore all of the TFT Set 13 Blog here!

Final Board Setup

Traits
6
Sentinel
Sentinel
1
Junker King
Junker King
3
Academy
Academy
3
Rebel
Rebel
2
Visionary
Visionary
2
Scrap
Scrap
2
Artillerist
Artillerist
Rell
Loris
Rumble
Hand Of Justice
Jeweled Gauntlet
Illaoi
Ionic Spark
Sunfire Cape
Redemption
Leona
Irelia
Corki
Last Whisper
Infinity Edge
Ezreal
Heimerdinger
Blue Buff
Archangel's Staff
Hextech Gunblade
Components
Tear of the Goddessx5
Sparring Glovesx4
Needlessly Large Rodx4
Negatron Cloakx1
Chain Vestx1
Giant's Beltx2
Recurve Bowx1
B.F. Swordx2
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Final Board Setup 2

Traits
6
Sentinel
Sentinel
1
Junker King
Junker King
4
Academy
Academy
3
Visionary
Visionary
3
Rebel
Rebel
Irelia
Rell
Leona
Rumble
Jeweled Gauntlet
Hand Of Justice
Illaoi
Redemption
Sunfire Cape
Ionic Spark
Jayce
Sentinel Emblem
Hextech Forge
Ezreal
Malzahar
Spear of Shojin
Morellonomicon
Nashor's Tooth
Heimerdinger
Blue Buff
Archangel's Staff
Hextech Gunblade
Components
Needlessly Large Rodx5
Sparring Glovesx2
Tear of the Goddessx6
Giant's Beltx4
Chain Vestx2
Negatron Cloakx1
Frying Panx1
B.F. Swordx2
Recurve Bowx1

Items

Traits
1
Junker King
Junker King
2
Sentinel
Sentinel
Illaoi
Gargoyle Stoneplate
Warmog's Armor
Redemption
Illaoi
Sunfire Cape
Redemption
Ionic Spark
Illaoi
Lightshield Crest
Anima Visage
Rumble
Hand Of Justice
Jeweled Gauntlet
Rumble
Death's Defiance
Deathfire Grasp
Infinity Force
Heimerdinger
Blue Buff
Archangel's Staff
Hextech Gunblade
Heimerdinger
Manazane
Zhonya's Paradox
Lich Bane
Components
Chain Vestx2
Negatron Cloakx2
Giant's Beltx5
Tear of the Goddessx6
Needlessly Large Rodx4
Lightshield Crestx1
Anima Visagex1
Sparring Glovesx2
Death's Defiancex1
Deathfire Graspx1
Infinity Forcex1
B.F. Swordx1
Manazanex1
Zhonya's Paradoxx1
Lich Banex1

Augments

Little Buddies
Little Buddies
Sentinel Crest
Sentinel Crest
Sentinel Crown
Sentinel Crown
Manaflow II
Manaflow II
Shield Bash
Shield Bash
Cooking Pot
Cooking Pot
Inspiring Epitaph
Inspiring Epitaph
Ghost of Friends Past
Ghost of Friends Past
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Game plan

Win condition is to stall out with 6 Sentinel and let Heimerdinger ramp up. Corki takes leftover AD items, but not a priority. Anomaly Priority: Heimerdinger.

Augment Priority: Econ > Items > Combat

  1. Early game

Play around Visionaries early game. Position Vex in the bottom center for maximum AOE.

  1. Mid game

Add more upgraded frontline with Sentinels or other defensive traits. Roll if you have 3+ pairs for upgrades.

  1. Late game

Level to 8, roll for 6 Sentinel, Heimer and Corki. Always play Rumble and save gold for his upgrades.

Level 4

Traits
2
Conqueror
Conqueror
2
Watcher
Watcher
2
Pit Fighter
Pit Fighter
Darius
Vander
Violet
Draven

Level 5

Traits
3
Family
Family
2
Conqueror
Conqueror
2
Watcher
Watcher
2
Pit Fighter
Pit Fighter
Darius
Vander
Violet
Draven
Powder
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Level 6

Traits
4
Sentinel
Sentinel
3
Academy
Academy
Irelia
Leona
Rell
Loris
Lux
Ezreal

Level 7

Traits
4
Sentinel
Sentinel
3
Academy
Academy
2
Visionary
Visionary
2
Artillerist
Artillerist
Irelia
Leona
Rell
Loris
Corki
Ezreal
Heimerdinger

Level 8

Traits
5
Sentinel
Sentinel
3
Academy
Academy
3
Rebel
Rebel
2
Visionary
Visionary
2
Artillerist
Artillerist
Illaoi
Irelia
Leona
Rell
Loris
Corki
Ezreal
Heimerdinger
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Level 9

Traits
6
Sentinel
Sentinel
1
Junker King
Junker King
3
Academy
Academy
3
Rebel
Rebel
2
Visionary
Visionary
2
Scrap
Scrap
2
Artillerist
Artillerist
Rell
Loris
Rumble
Illaoi
Leona
Irelia
Corki
Ezreal
Heimerdinger

End game

Traits
6
Sentinel
Sentinel
1
Junker King
Junker King
4
Academy
Academy
3
Rebel
Rebel
2
Visionary
Visionary
2
Scrap
Scrap
2
Artillerist
Artillerist
Rell
Loris
Rumble
Illaoi
Leona
Irelia
Hextech Forge
Jayce
Corki
Ezreal
Heimerdinger

Conclusion

The Sentinel trait in TFT Set 13 offers a solid solution for players focused on building a durable and hard-to-penetrate lineup. With its Armor and Magic Resist boosts, Sentinel helps your team endure high damage situations, while the triple bonus for Sentinel units makes them especially tanky. Paired with the right champions and traits, Sentinel can be the key to victory, providing the defensive backbone necessary to secure wins in TFT’s ever-evolving battlefield.

Thanks for Reading! If you want to gain more in-depth knowledge about TFT, check out many helpful articles here!

Good luck to you! – Cheng

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Updated 1mo ago

TFT Set 13 Guide: 6 Sentinel 4 Academy Heimerdinger Jayce Malzahar

Irelia
Rell
Leona
Loris
Ezreal
Illaoi
Ionic Spark
Sunfire Cape
Redemption
Corki
Last Whisper
Infinity Edge
Heimerdinger
Blue Buff
Archangel's Staff
Hextech Gunblade
+ 2
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