Introduction
The Gloves Off augment in TFT Set 13 redefines Vander’s role by shifting his focus from defense to offense. With this augment, Vander loses his resistance-boosting ability, but gains a powerful attack that deals 100% increased damage. His new ability allows him to punch his primary target backward, spreading 25% of the original damage to all enemies hit along the way. This guide will walk you through how to optimize the Gloves Off augment, covering ideal team positioning, item choices, and synergy strategies to turn Vander into a crowd-controlling powerhouse.
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Final Board Setup
Augment [Gloves Off] Bonus
Gain a Vander. Your strongest Vander gains a brand new Ability that no longer grants resistances, but deals 100% increased damage and punches the target backwards, dealing 25% of the original damage to all enemies hit.
Game plan
- Stage 2
Collect every Vander and family member while making econ. Also hold extra Watchers if it doesn't cost too much econ interest.
- Stage 3
Slow roll at level 5 above 50g for 3* Vander, Powder, and Violet. Collect other Watchers. If you have leftover AP, play items on Powder
- Stage 4
Level for support units such as Ekko, Scar, and Garen. You may struggle with too many melee units so be careful not to overcrowd.
Conclusion
The Gloves Off augment turns Vander into a high-impact bruiser capable of disrupting enemy lines with devastating punches. By maximizing his damage output and positioning him to take advantage of the knockback effect, you can make Vander a key player in your strategy. With careful planning and the right supporting champions, the Gloves Off augment can help you control the battlefield and secure victory. Use this guide to harness the full potential of Gloves Off in TFT Set 13, transforming Vander into a disruptive force that paves the way for your team’s success.
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Good luck to you! – Cheng