Introduction
Annie is your backline carry in this Fast 9 AMP comp. Prioritize econ augments and mana generation items to unleash Annie's full potential.
Explore all of the new Set 14 traits here!
Team Comp Overview
Aim to play this Fast 9 board when offered an econ augment on 2-1 along with an AP item start. Augments that supplement this strategy include any late game scaling augments or augments that give a ton of gold right off the bat.
Final Board Layout



































Augments




Early Game
In the early game play a board centered around any upgraded tank units and an AP item holder. The win condition of the comp is to cap your board at Level 9 so look to establish a win streak and preserve HP. Zyra and Seraphine are good candidates to hold AP items.















Mid Game
On 4-2 push to Level 8 and roll for your 4 cost units. Try not to overoll – you are most likely stable on 1 Annie, an upgraded frontliner, and copies of your other core units. It is EXTREMELY important to make it to level 9, you are going bot 4 if you are stuck on level 8 on stage 5.





























Late Game
After stabilizing in stage 4, push to Level 9 and go for 2-star Samira and 2-star Kobuko. Kobuko does well with AP bruiser items as well (such as Bloodthirsters and Crownguard). Put leftover AD items onto Samira for max cap. Viego is a good to have since he can apply an AOE debuff with Techie.
Final Board Layout with Brand



































Conclusion
Thanks for Reading! If you want to try and come up with your own team comps for Set 14, check out our Team Builder. For a complete overview of the new set, check out my blog on TFT Set 14.
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