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GRIM TIERLIST - SET 13 META COMPS
CONDITIONS TO PLAY THIS COMP:
- Bruiser +1 / Collector / Bronze for Life Augment
Lvl 6 - example board
Traits
4Bruiser
2Enforcer
2Sniper
Components
x2
x2
x1
x2
x3
x1
x1
Lvl 8 - 5 Experiment
Traits
5Experiment
2Bruiser
2Enforcer
2Pit Fighter
2Sniper
Components
x3
x2
x2
x2
x3
x1
x1
Lvl 8 - Bronze For Life
Traits
1Emissary
3Experiment
2Enforcer
2Pit Fighter
2Bruiser
2Form Swapper
2Sniper
Components
x2
x3
x1
x3
x1
x1
x1
Lvl 8 - 6 Bruisers
Traits
6Bruiser
3Experiment
2Enforcer
2Sniper
Components
x3
x2
x1
x3
x1
x1
x1
COMP GUIDE - ABC of the Comp
A. When should you play this comp?
- Gold opener / Winstreak opener
- Bow / Sword opener
- Augment that gives you resources gold /items
B. When should you roll?
- save as much gold as possible until level 8
- roll at 3.2 at level 6 a few times if you have pairs
- roll at level 8 a big part of your gold until main carry/ tank are upgraded
C. What components are important?
- Bow > Sword > Belt = Armour = Cloack