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GRIM TIERLIST - SET 14 META COMPS
Lv 6 - Core comp
Traits
4
Vanguard

1
Divinicorp

3
Anima Squad

2
Slayer

1
Golden Ox

1
Bastion

1
Cypher

6
67












Components
x1
x3
x1
x2
x3
x2






Lv 7 - Core comp (no 2nd carry items)
Traits
6
Vanguard

1
Divinicorp

2
Slayer

2
Anima Squad

1
BoomBot

1
Golden Ox

1
Cypher

1
Syndicate

7
70













Components
x1
x3
x1
x2
x3
x2






Lv 7 - Core comp (items for secondary carry )
Traits
2
Divinicorp

4
Vanguard

4
Slayer

2
Anima Squad

1
Golden Ox

1
Cypher

1
Syndicate

7
98



















Components
x2
x3
x2
x3
x4
x3
x5
x2








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Lv 8 - Core comp
Traits
3
Divinicorp

4
Vanguard

4
Slayer

3
Anima Squad

1
Golden Ox

1
Bruiser

1
Cypher

8
86




















Components
x2
x3
x2
x3
x5
x3
x4
x2








Lv 9 - Core comp
Traits
1
Overlord

1
Virus

3
Divinicorp

4
Vanguard

4
Slayer

3
Anima Squad

1
Golden Ox

1
Bastion

1
Cypher

9
93
























Components
x2
x4
x3
x4
x7
x3
x5
x2








COMP GUIDE - ABC of the Comp
A. When should you play this comp?
- Gold opener / Winstreak opener
- Bow / Cloak opener
- Augment that gives you resources gold /items
B. When should you roll?
- save as much gold as possible until level 6
- roll at 3.2 at level 6 until stable board
- recover economy and slowroll above 50g
C. What components are important?
- Bow > Cloak > Belt > Armor
##Which unit to 3 star ?
- Vayne 3 > Jarvan 3> Rhaast 3> Sylas 3
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