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Vi Carry - Set 13

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FINAL BOARD (play Rumble or Jayce with Emblem)

Traits
7
Pit Fighter
Pit Fighter
1
High Roller
High Roller
1
Junker King
Junker King
3
Form Swapper
Form Swapper
2
Bruiser
Bruiser
2
Scrap
Scrap
1
Enforcer
Enforcer
1
Sentinel
Sentinel
1
Conqueror
Conqueror
1
Artillerist
Artillerist
1
Rebel
Rebel
1
Chem-Baron
Chem-Baron
1
Black Rose
Black Rose
1
Experiment
Experiment
1
Family
Family
1
Academy
Academy
10
56
Vi
Bloodthirster
Edge of Night
Titan's Resolve
Sett
Sevika
Bloodthirster
Sterak's Gage
Titan's Resolve
Rumble
Ionic Spark
Needlessly Large Rod
Pit Fighter Emblem
Elise
Thief's Gloves
Draven
Urgot
Gangplank
Infinity Edge
Guinsoo's Rageblade
Last Whisper
Violet
Jayce
Pit Fighter Crest
Pit Fighter Crest
Pit Fighter Crown
Pit Fighter Crown
TFT13_BULWARK-13_NAME
Components
B.F. Swordx5
Negatron Cloakx4
Chain Vestx3
Recurve Bowx4
Giant's Beltx1
Needlessly Large Rodx2
Frying Panx1
Sparring Glovesx4

ROLLING

📜 Early Game Strategy

Your early game approach depends on what units you hit. You should aim for either a 5-loss streak 💀 (if you get a weak opener for better economy) or a 5-win streak 🏆 (if you hit strong early upgrades).

A great start for winstreaking is a Family-focused setup with Powder, Violet, and Draven ⭐⭐, supported by Darius and Vander. This core provides both frontline and solid damage, making it easy to maintain a strong board. If you don’t hit these units early, it’s often better to go for an intentional loss streak or play an open board to build up gold.

If you opt for a loss streak, try to minimize your HP loss while keeping your economy strong. Picking up key pairs and positioning your board to kill a few units per round can make a big difference later.


🎲 Rolling & Leveling Strategy

If you’re playing Gangplank carry, your goal is to slow roll for him at level 8 🔥. This is because rolling at level 8 gives you better odds of hitting Sevika and Vi, both of whom are crucial for your late-game power spike.

Here’s the general leveling path:
➡️ Level 6: Usually at Stage 3-2 if you're winstreaking, otherwise at Stage 3-5.
➡️ Level 7: Around Stage 4-1 to stabilize if necessary.
➡️ Level 8: At Stage 4-5 or 5-1, where you start slow rolling for Gangplank ⭐⭐⭐.

At level 8, roll down to 20 gold 💰 to ensure you hit an upgrade on Vi 🛡️. Once Vi is upgraded, evaluate your Gangplank situation:

  • If you already have several copies of Gangplank, continue slow rolling to complete him.
  • If you haven’t hit enough, it’s often better to push level 9 instead and focus on itemizing Sevika and Rumble as secondary carries.

⚔️ Itemization & Emblem Priority

When it comes to items, your priority should be:
Gangplank – Best-in-slot (BIS): Guinsoo’s Rageblade, Shojin 🏴‍☠️
Vi – Tank items: Titan’s Resolve, Edge of Night, Hand of Justic 🛡️
Sevika – Secondary carry: Titan’s Resolve, Edge of Night, Hand of Justice 💥
Rumble – Flexible: Ionic Spark, Rabadon, Hand of Justice 🔥

If you find a Pit-Fighter Emblem, put it on Rumble or Jayce* depending on who you have at two stars ⭐⭐. This can significantly increase their effectiveness in fights, giving you more frontline and sustain.


📈 Late Game & Win Conditions

In the late game, your success depends on how well your Gangplank carry is doing and whether you’ve managed to stabilize your Vi & frontline.

If you’re ahead:
🚀 Push level 9 to add a strong legendary unit (like Urgot) for extra frontline or CC.

If you’re behind:
⚡ Prioritize three-starring Gangplank at level 8 before pushing for higher levels.

Your endgame board should ideally look like:
Gangplank (3⭐ if possible) – Primary carry
Vi (2⭐ minimum) – Tank
Sevika – Secondary damage dealer
Rumble – Utility/tank
Jayce (if you have the emblem) – Additional frontline/damage


💡 Final Tips

🔹 Scout often to see if others are contesting Gangplank. If many players are rolling for him, consider pivoting.
🔹 Position wisely – Keep Gangplank safe from assassins and frontline threats.
🔹 Adapt your items based on what components you find.

ITEMS VI

Sterak's Gage
Sterak's Gage
Giant Slayer
Giant Slayer
Edge of Night
Edge of Night
Bloodthirster
Bloodthirster
Hand Of Justice
Hand Of Justice
Quicksilver
Quicksilver
Titan's Resolve
Titan's Resolve

EARLY GAME

Traits
3
Family
Family
2
Pit Fighter
Pit Fighter
2
Watcher
Watcher
2
Conqueror
Conqueror
1
Scrap
Scrap
1
Ambusher
Ambusher
5
6
Violet
Powder
Vander
Darius
Draven
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MID GAME

Traits
4
Pit Fighter
Pit Fighter
3
Form Swapper
Form Swapper
2
Enforcer
Enforcer
2
Bruiser
Bruiser
1
Conqueror
Conqueror
1
Sorcerer
Sorcerer
1
Artillerist
Artillerist
1
Scrap
Scrap
1
Black Rose
Black Rose
1
Family
Family
1
Experiment
Experiment
8
18
Vi
Elise
Violet
Swain
Urgot
Steb
Gangplank
Hextech Forge
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TFTtomus
TFTtomus
Updated 5d ago

Vi Carry - Set 13

Draven
Violet
Sett
Urgot
Gangplank
Infinity Edge
Guinsoo's Rageblade
Last Whisper
Vi
Bloodthirster
Edge of Night
Titan's Resolve
Elise
Thief's Gloves
Sevika
Bloodthirster
Sterak's Gage
Titan's Resolve
+ 3
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