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FINAL BOARD (version 1)
Traits
4
Crowd Diver

1
Wildcard

4
Edgelord

3
Pentakill

2
True Damage

2
Sentinel

8
29



















Components
x3
x4
x2
x3
x1
x4
x3







FINAL BOARD (version 2)
Traits
1
ILLBEATS

5
EDM

2
Crowd Diver

2
Bruiser

2
Sentinel

2
True Damage

10
29

















Components
x2
x1
x2
x2
x2
x3






ROLLING
At the beginning, we play everything around True Damage and Superfan Headliner, it can be Yasuo or Senna, we also want to roll at level 7 to change the Headliner to Yone, which is very strong in the mid game and brings us to level 8, at which we start rolling very deep to get Zed or Viego (Zed is much stronger here) As level 9/10 we can play very Flex here, there may be a combination of Illaoi/Yorick depending on Chosen, we can also replace Kayn if we only have some nice Ap Items
HEADLINER (EARLY>MID>LATE)



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AUGMENTS FOR THIS COMPOSITION









ITEMS ZED






ITEMS VIEGO







EARLY GAME
Traits
4
True Damage

3
Superfan

5
7






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MID GAME
Traits
4
Crowd Diver

3
Edgelord

2
Sentinel

2
True Damage

7
25







